AI Insights · Timothy · July 2022
Top 5 Ultracasual Games on iOS in Sweden, Q2 2022
Discover the performance trends of the top 5 ultracasual games on iOS in Sweden during Q2 2022, including metrics on weekly downloads, revenue, and active users.
Throughout Q2 2022, the top 5 ultracasual games on the iOS platform in Sweden showed diverse trends in downloads, revenue, and active users. The data is sourced from Sensor Tower, where more in-depth insights can be found.
Fill The Fridge! from Rollic Games had a notable performance. Weekly revenue fluctuated, peaking at around $157 in early April and stabilizing at around $107 by the end of June. Downloads saw a dip in April, bottoming out at 3.5K in early May before recovering to 8.5K by the end of June. Active users increased steadily, starting from 26.7K in late March and reaching a high of 34.8K in mid-June.
Slime it: Slime Game Simulator by Slime4Fun experienced a more modest performance. Weekly revenue saw minor fluctuations, hovering around $70-$90. Downloads were minimal, with the highest being 18 in mid-June. Active users remained relatively constant, starting from 1.2K in late March and ending at around 1.1K by the end of June.
Goo: Slime simulator, ASMR from Exomind LTD had a declining trend. Weekly revenue started at $114 in late March and decreased to $33 by the end of June. Downloads were negligible throughout the quarter. Active users also declined from 146 in late March to 37 by the end of June.
Acrylic Nails! by Crazy Labs showed a diverse trend. Weekly revenue started at $73 in late March, dropping to $10 by the end of June. Downloads saw a slight increase, peaking at 600 in late June. Active users remained fairly stable, averaging around 2.5K throughout the quarter.
Diamond Painting ASMR Coloring, also from Crazy Labs, exhibited growth. Weekly revenue increased from $4 in late March to $61 by the end of June. Downloads saw significant growth, peaking at 272 in mid-June. Active users followed a similar trend, rising from 207 in late March to 465 in mid-June before ending at 292 by the end of the quarter.
These insights highlight the varied performance of top ultracasual games on iOS in Sweden during Q2 2022. For more detailed data and trends, visit Sensor Tower.